Er. Tayari

Chapter 8: Software Engineering and Object-Oriented Analysis & Design: MCQ Practice for the NEC License Exam (AItE)

This chapter contributes 10 of the 100 questions in the IT Engineering license exam. Below are its subtopics, what is usually tested, and 12 free sample questions with answers and explanations.

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Subtopics in this chapter

  • 8.1Software process and requirements
  • 8.2Software design
  • 8.3Software testing, cost estimation, quality management, and configuration management
  • 8.4Object-oriented fundamentals and analysis
  • 8.5Object-oriented design
  • 8.6Object-oriented design implementation

What is usually tested

Software-engineering questions cover process models (agile, V-model, prototyping), functional and non-functional requirements, design concepts such as coupling and cohesion, architectural and control styles, the levels of testing, cost estimation with COCOMO, quality assurance, CMMI and configuration management. The object-oriented part asks about use cases, UML diagrams, conceptual models, GRASP and common design patterns, visibility, and mapping a design to code.

Sample questions with answers

Choose an answer to check it, or open "Show answer". These 12 are taken from the 172 questions for this chapter in the practice bank.

  1. 018.1 Software process and requirements

    Which SDLC model emphasizes risk analysis in each iteration?

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    Answer: A. Spiral

    The spiral model includes explicit risk analysis in every cycle.

  2. 028.1 Software process and requirements

    Which statement about software, compared with hardware, is correct?

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    Answer: A. Software is engineered, and it does not wear out physically

    Software deteriorates only because of the changes made to it, not because of physical wear.

  3. 038.2 Software design

    A good software design aims for:

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    Answer: D. Low coupling, high cohesion

    Modules should be independent (low coupling) and focused (high cohesion).

  4. 048.2 Software design

    Software design is the activity that:

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    Answer: C. Transforms the requirements into a blueprint for building the software

    It covers architectural, interface, component and data design.

  5. 058.3 Software testing, cost estimation, quality management, and configuration management

    Which of the following is a black-box testing technique?

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    Answer: C. Equivalence partitioning

    Equivalence partitioning uses inputs/outputs without looking at code.

  6. 068.3 Software testing, cost estimation, quality management, and configuration management

    Unit testing is the testing of:

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    Answer: C. Individual modules or components in isolation

    It is normally carried out by the developers themselves.

  7. 078.4 Object-oriented fundamentals and analysis

    Which UML diagram shows object interactions ordered in time?

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    Answer: D. Sequence diagram

    Sequence diagrams show messages exchanged over time.

  8. 088.4 Object-oriented fundamentals and analysis

    In object-oriented development, analysis is concerned with:

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    Answer: A. Investigating the problem and what the system must do

    Design then works out a conceptual solution, that is, how the requirements will be met.

  9. 098.5 Object-oriented design

    The central task in moving from object-oriented analysis to design is:

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    Answer: B. Assigning responsibilities to software objects and deciding how they collaborate

    Interaction diagrams and design class diagrams record these decisions.

  10. 108.5 Object-oriented design

    A real use case differs from an essential use case in that it:

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    Answer: C. Describes the process in terms of its concrete design, such as the user interface

    An essential use case is abstract and independent of technology and implementation.

  11. 118.6 Object-oriented design implementation

    In an iterative object-oriented development process, the design artifacts are used during implementation as:

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    Answer: A. Input for generating the code

    Class definitions come from design class diagrams and method bodies from interaction diagrams.

  12. 128.6 Object-oriented design implementation

    In test-first programming, the unit tests are written:

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    Answer: B. Before the code that they test

    Writing the test first clarifies what the code must do.

Practise this chapter

The full mock tests mix 10 questions from this chapter with 10 from each of the other nine, under the real 2-hour limit. Chapter practice mode lets you work through this chapter alone, untimed, with the explanation shown after every question. Go to the mock tests

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